Openttd implicit orders7/22/2023 ![]() So, we need to invalidate that window if needed. ![]() * We can visit oil rigs and buoys that are not our own. (In the explicit case you'd have said Code: Select all 1: A 2: B 3: C 4: D 5: C 6: B instead). You only give the end station, but to get there a train also has to visit other stations without you stating those visits explicitly. OrderListPool _orderlist_pool( "OrderList ") Those stations are visited by 'implicit order'. This is few enough to still scroll them but many enough to allow for pretty complicated orders. A good starting maximum number of 'non-random' implicit orders may be 32. ![]() Static_assert( sizeof(DestinationID) >= sizeof(StationID)) One might wrap around only if the number of orders exceeds a certain value, expecting the orders to be truely random then. Static_assert( sizeof(DestinationID) >= sizeof(DepotID)) * DestinationID must be at least as large as every these below, because it can You should have received a copy of the GNU General Public License along with OpenTTD. * See the GNU General Public License for more details. have orders that are not non-stop, thus calling at interme. even those without non-stop being set, an implicit non-stop order is assumed. Version of OpenTTD JGRPP 0.49.2 / Ubuntu Jammy Expected result Departure boards work correctly with trains that have implicit orders (i.e. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. This is the basic order window with the simplest. The window in OpenTTD looks identical, except for the information on the number of vehicles sharing the orders.* OpenTTD is free software you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. Shared orders in TTDPatch, also indicating how many vehicles share the schedule. Razmir opened the ticket and wrote: Hi, sometimes I use some track designs, where the trains are navigated by some other ways than just orders (for example two-way EOL). Surprise implicit collaborative filtering, Raptor simple kibble. Editing the schedule of one vehicle now also affects all other vehicles sharing that schedule. better Nike order status unknown, Jennie father, 2-7 lowball triple draw strategy. The shown schedule ends with the words "End of shared orders", so you can see that the orders are indeed shared. It is done exactly like copying, except that you have to hold down the Ctrl key while clicking the target vehicle. You can now edit this schedule without influencing any other vehicle. Re: Virtuoso-users Implicit ordering Hugh Williams Wed, 06:48:14 -0700 Hi tpán For a stable/consistent pagination, an ORDER BY is always necessary. Select the Go To button and instead of clicking a station or depot, click on the train whose schedule is to be copied. A couple of questions: Should I make skip order when implicits are hidden also skip the implicits At the moment it won't and the display stays the same till you get to the next non-implicit. Implicit orders aren't helpful for me as I, in nearly all cases, need to use pass-through tracks and my trains and platforms are of varying lengths. The implicit orders can't be hidden in Timetable window only order window, it works for Trains and Buses, all rest of functionality remains the same. It would be really helpful if I can just forget about the 14 for the route back. Therefore, both TTDPatch and OpenTTD allow copying and sharing orders between vehicles.Ĭopying a schedule is very simple. Regularly I find myself building trains with about 29 orders, because they attend 15 stations. This is cumbersome and error prone, especially when having to rearrange orders for a given line. However, in the original game, each and every schedule had to be set up from scratch. Dealing with trains after upgrading them is such a ball ache. have orders that are not non-stop, thus calling at intermediate stops along the way. Press question mark to learn the rest of the keyboard shortcuts. Departure boards work correctly with trains that have implicit orders (i.e. We also run a suite of community servers Press J to jump to the feed. Quite often there are many vehicles running with the same schedule. OpenTTD discussion, strategy, and banter.
0 Comments
Leave a Reply. |